home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Suzy B Software 2
/
Suzy B Software CD-ROM 2 (1994).iso
/
bootup
/
boot_n2z
/
stretch
/
stretch.doc
< prev
next >
Wrap
Text File
|
1995-05-02
|
2KB
|
76 lines
Annius Groenink
Laan van Borgele 24
7415 DJ Deventer
The Netherlands
(+) 5700 29396
AVGROENI@CS.RUU.NL
THE SCREEN STRETCHER
INTRODUCTION
The Screen Stretcher consists of a single program file STRETCH.PRG,
which should be put in the AUTO folder. If you remember BIGSCREEN
of Julian Reschke: this is a version of BIGSCREEN for the STE series.
It scrolls perfectly smooth, using the new scroll registers.
OPERATION
Operation is simple: STRETCH.PRG asks for the dimensions of the screen.
If you just type <return>, it continues with the default values.
If you want to specify new values, put them in exactly the way the
default values are displayed; for example
1000x500
The x value will be rounded (probably down) to 16 pixels.
Any time you give new dimensions, they will be stored in the program file,
and be taken as default values for the next time you run STRETCH.
REMARK
When your computer starts in low resolution, and the desktop will come
up in medium resolution, remember that the values you type determine
the dimensions of screen MEMORY, so if you want 1280x960 pixels
in medium rez, while the boot process is in low rez, type 640x960.
The screen stretcher will be initialised when the AES does it's v_opnwork
call (that is just before the accessories are loaded.)
WARNINGS
STRETCH is not at all a perfect program. If you want something perfect,
buy BIGSCREEN2 of Julian Reschke. That one runs on any machine,
acting according to the machine's capacity.
Changing resolution when STRETCH is active causes garbage.
DISCLAIMER
I disclaim all, but I'm very grateful to Julian Reschke, who gave me
some help, while he was writing a commercial version himself.
I hope he's not angry that I posted this program; some people asked
me to post it (I should have shut my mouth about its existance),
otherwise I wouldn't have done it. Sorry.
FUTURE PLANS
I'd like to write a monochrome emulator for STEs using the stretch
principle. That would be the first emulator without a delayed screen
update cycle. But, I have more important things to do at the moment.
Anyone who's interested can get my source (though it's not a beauty)!